Time: 2025-12-31
Co-op in Where Winds Meet is built on a host-based system: one player creates a private session, and friends join that specific world to explore and fight together. While it supports group play for many PvE activities, it’s not a seamless shared campaign. The key to a smooth experience is understanding what co-op is designed for and separating “story progression” from “group activity time.”
This guide explains how to unlock co-op, invite friends (including cross-platform), what you can and cannot do together, how progression works, and how to troubleshoot common issues.

Where Winds Meet uses a host-based co-op model. The party plays in the host’s instance of the world, which directly affects progression, quest availability, and difficulty.
Host: Advances their own world state and quests.
Guests: Play in the host’s world. Character progression (levels, gear) is saved, but quest and world progress may not carry back to their own game.
Multiplayer Modes Explained
The game offers two distinct multiplayer paths. Choosing the correct one is essential for playing with friends.
| Mode | What It Is | Best For | Key Limitation |
|---|---|---|---|
| Solo (Lone Wanderer) | Private single-player instance. | Main story progression, uninterrupted quest flow. | No group play. |
| Co-Op (Private Session) | Friends join the host’s private world. | Group PvE: dungeons, bosses, exploration, farming. | Story quests typically do not advance for the entire party. |
| Online Mode | Shared-world social layer with other players. | Seeing other players in hubs, accessing some shared activities. | Not intended for progressing the main story with a fixed group. |
For playing with a dedicated group of friends, always use the “Co-Op (Private Session)” mode.
Unlock Requirement: Reach Level 10. The co-op option will remain unavailable until this point.
Accessing Co-Op: From the main menu or in-game mode switch, select “Solo/Co-Op” to enter the private session menu.
Common Setup Issue: Ensure all players are in the same mode (“Solo/Co-Op”). Mismatches (e.g., one in Online Mode) are a primary cause of failed joins.
To Host a Session:
Switch to “Solo/Co-Op.”
Open the co-op/lobby menu.
Invite friends via your platform’s friend list, or generate a “Co-Op Code.”
To Join a Friend:
Accept a platform invite, OR
Enter the host’s Co-Op Code in the co-op menu.
Cross-Platform Play (PC & PlayStation):
The most reliable method is using the Co-Op Code. Have the host generate a code and share it; guests enter it to join directly, bypassing platform friend list limitations.
The standard co-op party size is up to 5 players total (1 host + 4 guests). Some specific end-game activities may allow larger groups, but the 5-player cap applies to general open-world and dungeon co-op.
Co-op is designed for repeatable PvE content and exploration. These activities work reliably:
Open-world exploration and material farming.
Boss encounters and world events.
Dungeons and instanced PvE content.
Repeatable side quests and contracts (check activity menus for multiplayer tags).
Simply roaming and experiencing the world together.
1. Main Story Progression
Most main story quest steps will not update for all party members. Typically, only the host may receive credit, or the quest may be blocked entirely.
Recommendation: Progress the main campaign solo. Use co-op sessions for everything else.
2. Certain Narrative Side Quests
Quests heavy with cutscenes or unique triggers may behave like the main story. If a quest doesn’t start or complete for guests, it’s likely solo-focused.
| Progress Type | Outcome for Host | Outcome for Guest |
|---|---|---|
| World/Quest State | Advances normally in their world. | Usually does not carry over. You are affecting the host’s world. |
| Character Progression (Level, Gear, Items) | Saves normally. | Saves normally. Loot you pick up is yours. |
| Activity Completion (Boss/Dungeon Kill) | Gets credit and rewards. | Typically gets credit and rewards, if present for the kill/objective. |
Tips to Avoid Missing Credit:
Stay close during key fights and completion moments.
Focus on activities explicitly listed in group menus.
If a quest isn’t updating, complete it solo later.
Combat difficulty is based on the host’s world state and level.
High-Level Host: Enemies are tougher. Lower-level guests may struggle to contribute and die quickly.
Low-Level Host: Enemies are easier. Higher-level guests can feel overpowered.
Strategy for Mixed-Level Groups:
For a smoother, more enjoyable session where everyone can contribute, let the lowest-level player host. This creates a more balanced baseline.
If combat feels suddenly too hard, try switching the host.
Follow this rhythm for the best co-op experience:
Plan Ahead: Decide the session’s goal (e.g., “farm Boss X,” “clear Dungeon Y”). Don’t mix story progress with group time.
Choose the Right Host: For learning or farming, have the lowest-level player host for balanced difficulty.
Stick to Group Content: Focus on dungeons, bosses, and marked group activities.
Play Together: Stay in the same area to ensure all players trigger rewards.
Debrief Solo: After co-op, each player should check their solo quest log and complete any outstanding story steps alone.
| Issue | Likely Cause & Fix |
|---|---|
| “Co-op is locked.” | Not Level 10 yet. Reach Level 10 to unlock. |
| Failed invites/joins. | Mode Mismatch. Ensure all players are in “Solo/Co-Op” mode, not Online Mode. |
| Cross-platform fails. | Use a Co-Op Code, not platform invites. |
| Story quest won’t advance. | By design. Do story quests solo. |
| Fights are too hard. | Host level is too high. Have a lower-level player host. |
| Infinite load/kick on join. | 1. Both players restart the game. 2. Ensure game versions are updated. 3. Host creates a new session in a calm area (not in combat). |
Quick Test: If stuck, have both players restart, select “Solo/Co-Op,” host creates a new session, guest joins via Co-Op Code. If this works, your connection is fine—the original activity was likely the issue.
Where Winds Meet co-op is a powerful tool for shared PvE action, not a seamless story co-op experience. Its strength lies in tackling challenging bosses, clearing dungeons, and exploring the beautiful world with friends.
Remember the golden rule: Solo for story, Co-op for everything else. By managing expectations and focusing on group-designed activities, you can enjoy countless hours of thrilling, cooperative Wuxia action without frustration.
