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Best Ashes of Creation Money Making Guide | MMOMAX

Time: 2025-12-17

In Ashes of Creation Early Access, efficiently earning Ashes of Creation gold is a cornerstone of character progression, gameplay freedom, and long-term success. While many players casually suggest “just run crates,” this oversimplifies the system—ignoring its inner workings, inherent risks, and safer or market-focused alternatives. At MMOMAX (https://www.mmomax.com/), we’ve refined this guide to break down proven gold-making strategies, from crate running fundamentals to advanced trading, tailored for solo players, crafters, and guild members alike.

Understanding Crates and the Commodity System

What Are Crates?

Crates are tradeable goods crafted at Market Commodity Stations (marked by a basket icon on the world map and minimap). To craft them, you’ll first purchase Commodity Certificates from the Market Commodity Vendor at these stations. However, not all crates yield gold—know the difference:
  • Market Commodity Crates: Directly reward gold (your target for profit).
  • Construction Crates: Grant reputation, not gold (common early-game when settlements lack mayors).
Once mayoral commissions and buy orders go live, gold-focused crate routes become more accessible. Always use Shift + Left Click at the station to check pricing—ensure you’re crafting crates that actually deliver gold payouts.

Commodity Certificates, Rarity, and Pricing

Crate profits depend on three key factors:
  • Distance traveled (longer routes = higher potential rewards)
  • Server supply and demand (market saturation drives prices up or down)
  • Crate rarity (common → uncommon → rare, with higher rarity always paying more on delivery)
While listed payouts are estimates, final earnings fluctuate based on how many players are using the same route. A critical note: Rarity never decreases, even if prices dip—making rare crates a reliable way to convert excess materials (like lumber or stone) into stored value instead of vendoring them for pennies. Crates can also be stored to free up inventory space, letting you run them later or load them onto caravans for safer transport.

Glint: The Hidden Cost of Crate Crafting

Crates don’t require gold to craft—they need Glint. If you’ve got all the materials but can’t finish crafting, you’re likely short on Glint. Here’s how to optimize:
  • Don’t vendor all Glint for silver (keep a reserve for crate crafting).
  • Glint acts as a leverage currency (not pocket change), which is why AoC items tied to Glint access hold high market value.

Crate Mules: The Key to Scaling Profit

Why You Need a Crate Mule

Running crates on foot is inefficient—invest in a Daystrider Crate Mule to double your income and safety:
  • No movement speed penalties from carrying crates.
  • Carries 2 crates at once (100% movement speed maintained).

How to Avoid Getting Scammed

The Daystrider Crate Mule is sold by Herbalism Vendors (look for its unique icon) and costs roughly 50 silver before taxes. Avoid scams with these tips:
  • Don’t buy overpriced mules from the market.
  • Verify the listing shows the “trainable mule” icon.
If your local settlement lacks an Herbalism Station, the mule itself becomes a profitable trade item. Buy them cheaply in starter zones like Aven’s End and resell locally (especially when taxes are low) for steady silver.

Risk vs Reward: Why Crates Pay So Well

Crates aren’t free money—transporting high-value crates makes you a target for PvP players, mercenary groups, and opportunists. The system is designed to create meaningful risk-reward decisions and player conflict. Here’s how to adapt:
  • Guilds offer protection, escorts, and safer routes.
  • Solo players: Stick to shorter, safer routes early on (a few safe runs are enough to earn your first several gold for startup capital).

Commissions: Consistent Gold with Zero Risk

Commissions are one of the most reliable gold-making methods—zero PvP risk, plus great rewards:
  • Earn Glint, strong player XP, and Commissioner Caches/Coffers.
  • After extensive testing, selling these containers is almost always more profitable than opening them.

Market Value of Commission Rewards

  • Commissioner Caches: Sell for 3–5 silver each.
  • Commissioner Coffers: Sell for 8–15 silver (varies by market conditions).
Commissions stack easily (e.g., killing wolves or undead), so completing multiple objectives at once can generate several gold over time with minimal effort. Glint is hard to acquire in bulk, so these containers often spike in value when players need tax vouchers or crate funding.

Merchandising and Crafting for Gold

Experience Scroll Crafting

Crafting adventuring and gathering experience scrolls is highly profitable—here’s the workflow:Ruby → Ruby Dust → Red Ink → Scroll
  • Higher-tier rubies drastically increase scroll value.
  • Commission scrolls outperform standard crafting scrolls.
Scrolls are in constant demand because their effects apply during processing startup—players will pay top dollar to speed up progression.

Tailoring: Shirts That Sell

Tailoring is one of AoC’s best low-cost, high-margin crafts. Focus on these in-demand items:
  • Lumberjack shirts, Miner shirts, Combat-stat shirts.
Why they’re profitable:
  • Use minimal materials (linen thread).
  • Value scales heavily with rarity.
  • Required for crafting optimization (players need them to boost efficiency).
Rare/uncommon shirts sell for 30–50 silver each, even when material costs are negligible.

Regional Arbitrage: Cinderouch Jewelry Strategy

Cross-region trading is a top-tier strategy—Cinderouch jewelry is our go-to for consistent profits:
  • Craft cheaply in The Anvils (uses Tindonite + Ruffron, minimal materials).
  • Highly desirable stats (power on rings/earrings).
  • Transport to the Riverlands and sell for 15–20 silver per piece.
Advanced optimization:
  • Buy cheap, rare Tindonite in the Riverlands.
  • Farm Ruffron locally in The Anvils.
  • Combine crate runs with jewelry transport for double profit.

Processing and Armor Mold Profits

Weapon and armor smithing materials hide surprising profit margins—here’s how to capitalize:
  • Rare timber sells well (high demand for weapon crafting).
  • Basalt armor molds work with any wood type (use underused woods like oak or hemlock to cut costs and boost margins).
The process: Buy rare materials cheaply → process into molds → sell finished products. You’ll earn processing XP, player XP, and several silver per craft. If the market lacks mold listings, you set the price—early adopters often define market standards.

Final Thoughts

Ashes of Creation’s economy rewards players who understand systems, not just repetitive tasks. Crates and commissions offer accessible, quick income, while crafting, processing, and regional trading unlock long-term wealth. None of these strategies require insider knowledge—just awareness of market trends, willingness to adapt, and a bit of experimentation.
At MMOMAX (https://www.mmomax.com/), we’re committed to helping you master AoC’s gold-making landscape. For secure in-game gold, items, powerleveling, and accounts—plus 24/7 customer support, fast delivery, and competitive prices—visit our platform today. Whether you’re a solo crafter or a guild leader, we’ve got the tools to fuel your success in Ashes of Creation.
MMOMAX Team