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ARC Raiders Blue Gate Best Exfils: Cliff Lift, Forest Airshaft, Helipad from Caves (2026)

Time: 2026-01-14

ARC Raiders Blue Gate: Best Exfil Points from Caves (Solo Step-by-Step Guide)

Blue Gate's top exfil points for solo cave runs in ARC Raiders target peripheral airshafts and lifts with cover, ensuring 80-100% inventory retention post-loot. Cliff Lift leads for underground escapes, followed by forested and helipad options with low camper risks.


[Blue Gate exfil points map with cave connections and safety radii]​

Exfil Points Overview

Peripheral spots like Cliff Lift offer natural LoS blocks and low traffic. Always trap approaches; monitor minimap squads. Hatch keys enable alternates like Gate Control.​

[Exfil safety heatmap from underground caves]​

1. Cliff Lift (Top Solo Choice)

Northwest cliff edge lift—perfect from Data Vault or Reception caves. Zipline ascent minimizes exposure; 90% safe rate for heavy inventories.​

Detailed Step-by-Step Approach & Extract (4-7 Minutes Post-Cave)

  1. Cave Transition (0-1 min): Exit Data Vault alcoves northwest via main tunnels. Inventory lock at 80%+; quick med top-up.
  2. Tunnel Push (1-2 min): Follow minimap Cliff marker (lift icon far NW edge). Trap first junction.
  3. Base Arrival (2-3 min): Cliff overhang landmark (rock shelf). Loot final backpack (6th spawn ledge)—husk clear with snaps.
  4. Zipline/Ascent (3-5 min): Mount shaft zipline. Scan during ride for campers (drone peek). Midway trap drop.
  5. Lift Platform (5-6 min): Clear 1-3 husks. Deploy 2-3 traps at call zone (perimeter).
  6. Call & Defense (6-7 min): Activate lift—adrenaline if footsteps. High edge covers boarding; 90% success logged.​
  7. Evasion Fallback: Hatch to nearby shed if contested.

Risks & Yields: Minimal LoS from center. Ideal heavy load. Pro: Free-kit ignore.

2. Forest Airshaft

Northeast ridgeline shaft from Highway or Reception. Trees shield snipers; solid northwest runs despite rare campers.​

Detailed Step-by-Step Approach & Extract (5-8 Minutes Post-Cave)

  1. Cave Egress (0-1 min): From Collapsed Highway, south to ridgeline tunnels. Trap exit debris.
  2. Ridgeline Hug (1-3 min): Northeast curve avoiding center. Dense tree landmark (foliage wall).
  3. Shaft Spot (3-4 min): Forest marker (tree clump icon). Wind audio cue; low ARCs.
  4. Base Secure (4-5 min): Trap ground entry. Ladder clear (4 husks max).
  5. Ascent Scout (5-7 min): Mid-traps; top platform peek for campers. Loot stray grenades.
  6. Extract Call (7-8 min): Trees block sightlines—call airshaft. Defend with snaps if free-kits push.
  7. Board Securely: Minimap vigils; quick evac.

Risks & Yields: Occasional campers. High tree cover. Pro: 4-min cave links.

[Forest Airshaft ridgeline with tree cover diagram]​

3. Helipad (South Surface Backup)

Southeast high-ground pad near Outer Gates. Swift from Refuge Cellar; traps make defensible despite surface risks.​​

Detailed Step-by-Step Approach & Extract (3-6 Minutes Post-Cave)

  1. Cave Exit (0-1 min): Raider’s Refuge Cellar surface—perimeter skirt SE.
  2. Gate Perimeter (1-2 min): Outer Gates tunnels east. Nab 12th weapon case (Control Room).
  3. Stairs Locate (2-3 min): Concrete ramp/zipline near highway fallback (stair icon).
  4. Ascent Defense (3-4 min): Trap stairs triple. Husk/ARC rooftop sweep.
  5. Pad Clear (4-5 min): High ground scan—place roof traps.
  6. Heli Call (5-6 min): Adrenaline reserves; defend approaches. Faster boarding.
  7. Contingency: Cliff reroute if hot.

Risks & Yields: PvP if mistimed. Defensible height. Pro: Speed king.

[Helipad high-ground layout with trap spots]​

Exfil Comparison Table

Point Best Caves Distance (Underground) Solo Safety Camper Risk Travel Time Key Features
Cliff Lift Data Vault/Reception Short (NW tunnels) Highest (edge, covered) Very Low 4-7 min Zipline, backpack bonus ​
Forest Airshaft Highway/Reception Medium (ridgeline) High (trees, low traffic) Low 5-8 min Sniper block, drone peek ​
Helipad Refuge Cellar Short (SE stairs) Medium (surface, defensible) Medium 3-6 min High ground, adrenaline ​

Advanced Solo Exfil Mastery

  • Minimap Mastery: Squad icons >200m out—reroute. Hatch alternates (Gate Control sheds).
  • Trap Doctrine: 3 per point (base/mid/top). Mines for paths.
  • Load Optimization: 80% cap pre-move; drop junk at caves.
  • Timing Protocols: 15-20 min total run. Low pop servers; post-center chaos.
  • Combo Runs: Data Vault → Cliff (safest 90k); Highway → Forest (northwest 70k); Cellar → Helipad (quick 50k).
  • Modifier Synergies: Night Raid (dark cover); Lush (sustain). Avoid Storm (vis).
  • Evasion Maneuvers: Footsteps dictate—crouch tree lines. Drone 360s. Adrenaline 100m bursts.
  • Stats Breakdown: Cliff: 90% success (edge isolation). Forest: 85% (trees). Helipad: 75% (speed vs risk).
  • Practice Drills: Free-kit loops build instinct. Log fails for patterns.
  • Gear Musts: Hatch keys x2, snaps, mines, adrenaline x2.

Layer with cave/entry guides for flawless 100k+ solos. Edge mastery = immortality.